I've received quite a few emails lately regarding bleem! 1.6. Bleemers have said that they can't find bleem! 1.6 on the net. So I'll just update the site with bleem! 1.6A and 1.6B. Click on the download links below to download now:
For those of you guys whom have ordered bleem! or bleemcast! before the company was closed down, would not need to worry that their orders won't arrive. Here's the short message posted by David at bleemdirect.com:
Yeah, it sucks, but don't worry - all orders placed with bleem!DIRECT will be filled. If you've sent me an email about shipping problems, lost orders, alien abductions, returns, etc., I'm digging through them and promise, every issue WILL be resolved to your satisfaction in the next several days. (in other words, you don't have to send me a million emails - I'm not skipping town with your money - just gimme a day or two)
Hello all bleemers and bleem! fans. I'm sure if you would surely know about the news that bleem are closing their doors. I've emailed the vice-president, Will, to asked about the current situation. He replied that the main reason is that Sony have been sueing them and their legal debts have killed them. So they are trying to correct their financial situation now.
Bleem! have started shipping pre-orders of the new bleemcast! and Vintage Gaming has got a couple of bleemcast! reviews of Metal Gear Solid and Tekken 3. There's quite a bunch of interesting screenshots and pics of it, so check out the mirrored reviews at NGEmu.com:
[PEC] has just updated its cheat code database with 21 new games which includes Dragon Tales-Dragonseek, King Of The Fighters '99, Mega Man X5, etc. A new release with new functions might be coming out soon:
The results show me that most people want search functions to generate their own cheat codes, a build-in editor to edit the database themself and support for Caetla- and Action Replay codes. Currently we work on the search function (works currently), the built-in editor will follow soon. Just wait for the next release ;-) (Soon doesn't mean within the next few days.)
It seems like bleemcast! for Metal Gear Solid and Tekken 3 would be ready soon in a few days. The company has found a replicator at L.A. Here's the news posted over at bleem.com:
After no small amount of begging, we were able to find a rockin' replicator here in L.A. who was willing to save our pitiful butts.
You're looking at the first discs of bleemcast! for MGS and TK3, hot off the presses, tested, and ready to go. They've been running all night and should be completed sometime tonight.
Packaging begins tomorrow and should take about two days, but we're taking whatever they finish, as they finish it. If possible, we hope to start getting orders out tomorrow, but will definitely have product to ship by Thursday..
HUGE props to Jim Lance at Concord Disc Manufacturing and Rick Hively at Media Management, for taking our calls at 6pm on Friday and working all weekend to get the stampers ready and getting us on the presses so quickly. Any software companies out there should call these guys. They rock.
According to bleem's webby...They reported that their CD replicator is have some problems. Here's the reason posted on bleem.com:
ARGH. Can't anything ever be easy? Or even just normally difficult? Our CD replicator is having "issues" with their machines and bleemcast! got stuck in line with about 4,000,000 other CDs while they figure it out. We're doing all we can to ride them and maybe find another facility to blast them out the door.
I know this sounds like every company's excuse when they blow their dates, but "Scout's Honor," we had our crap together and they blew it. Sorry we didn't post news sooner, but every day, they tell us we'll be on press that evening. It wasn't until last night that we hit the point of no return. Sigh.
If you pre-ordered, bleem!DIRECT (me, David) is pre-addressing all of the shipping and stuff as much as possible, so your orders will ship as soon as the discs physically arrive.
bleem!Direct is another part of bleem's company... It is said to be selling bleem t-shirts, PSX games, accesories,etc. Here's the message from David at bleem.com:
Finally! No more searching and calling and begging and wailing until security shows up and writing letters and making threatening calls at all hours of the night and stalking and...... um... maybe that's just us.... what I'm trying to say is, now it's EASY to get the bleem! and bleemcast! products you want, when you want them!
bleemDIRECT.com isn't bleem - it's a separate little company where gamers will always be able to buy bleem, where small resellers can get bleem! for their stores without dealing with the big distribution companies, and where I can mouth off a little more than I can here.
So head on over and check bleemdirect.com out. Buy something. Tell your friends. Tell your enemies. When you surf game sites, tell them there's finally a store that isn't afraid to carry bleem! Thanks a bunch.
Play testing concluded this week with a Tekken Ball battle royal(but I gotta admit, I like Tekken Bowling better) and we'llrelease to mastering next week. I learned a cool thing about bleemcast! - if you use an NTSC version of Tekken 3 with your PAL Dreamcast (and a PAL-60 compatible TV), you can play TK3 without the annoying slowdown you get on the PlayStation running at 50hz, AND you get FULL-SCREEN graphics (no black bars at the top and bottom).
Metal Gear Solid for bleemcast is going to be released soon. Here's the news on bleem.com about the upcoming MGS for bleemcast:
The final round of beta testing for bleem! for Metal Gear Solid concluded this weekend, and we're good to go. Thanks to all the volunteer testers who turned out to help us run bleemcast! through its paces and all those who offered help, but we couldn't squeeze in. As soon as we get a production schedule, we'll post the official release date and start taking pre-orders!
[PEC] The Plugin - Interface v1.4 has been released. And there's a new team member in the [PEC] project. Danil Galimov, a Delphi coder from russia works on a Delphi-version of the [pec] interface for several months. Here's what's new in this version:
Interface now is written in Delphi
No need for the annoying Visual Basic Runtime anymore
Should be up to 4-20 times faster than the Visual
Basic version of the Interface
Environment-Settings : Change the GUI like you like it
Support for saving last selected games and cheats.
Now you can initialize (assign) quantity digits and modifiers at runtime. Just doubleclick the cheat with ? sign, and you can assign the modifier value. And of course, all unassigned modifiers will be prompted to assign during cheat activation
Added support for Max Normal and Max Reversed Joker commands.
Many things i forgot to menition. Just see it yourself.
Cheet 1.13 has been released quited some time back around in April. I have no idea what's new in this version, but for all Cheet Users out there, I think the Official Website @ addon-factory.com is no longer available. (Very weird ehh???)
PSMConv 0.94b has just been released by the author, Shima. This program is a PlayStation movie converter & viewer. I currently do not have any idea to what's new/changes in this version as the words are in japanese. (If anyone of you know what's new in this release, please email me at Nick@emuunlim.com, Thanks)
Click Here now to download PSMConv 0.94b in handy .zip format or Visit the Official Site over Here.